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About the Book

This was the first hands-on programming guide that shows you how to build and customize driving and racing games. It features graphics, physics, AI, user interface, collision detection and 3D techniques needed to create this popular genre of computer game.  You'll learn how to set up different types of  road conditions, create opponents, set up road hazards, generate weather conditions, manage collisions, design unique terrains, and much more.

Presented in a unique step-by-step  construction kit approach, this book will show you how to build games that you can play for hours of enjoyment. It walks you through the design and construction of a dune buggy race on the surface of Mars.

Start Your Engines was originally published in 2005, but the publisher quickly went out of business. Not because of this book, to be sure.


About the Author

Jim Parker’s avatar Jim Parker

@goosehabit

Dr. Jim Parker is an expert on driving and racing games, and has been a programmer and game designer for many years, In 200 he pioneered Canada's first curriculum to train and educate aspiring game developers at a Canadain University (Calgary) in conjunction with Radical Entertainment of Vancouver BC. Jim has spend many years working in related areas, including graphics, computer vision, artificial intelligence, and audio. 

He is a professor at the University of Calgary and has written seven books so far.

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