Software engineers do what now?
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Software engineers do what now?

About the Book

Explore the world of Software Engineering!

Whether you’re a student, tech recruiter or simply want a change of career,

this book will cover many areas of software engineering, including:

  • Confusing terminology
  • The type of job roles available
  • Career progression with advice on how to break into the field
  • The recruitment process
  • Insight into some of the most popular programming languages, libraries, tools and frameworks used in the industry today.

You will get a feel and basic understanding of the tech that is out there. It

may give you a kickstart and the motivation to pursue a career or hobby in

software engineering yourself.

The book is broken into four parts:

  1. The first part focuses on the software industry ranging from the types of roles out there, recruitment, and what a typical day as a software engineer looks like.
  2. The second part is centred around programming and testing terminology used in the industry.
  3. The third part is a collection of programming languages used by software engineers. This isn’t an exhaustive list, but a majority of the most common languages used commercially today.
  4. The fourth part is focused on web-related libraries and frameworks.

No longer will you give a long blank stare at those technical individuals in the office, trying to figure out what on earth are they talking about. I've had those stares before...If you can put up with the occasional lame joke, then pick up a copy today.

About the Author

Shaun Michael Stone
Shaun Michael Stone

Shaun Michael Stone is a Frontend Tech lead with over seven years experience building web applications. He has worked in automotive, finance and online gaming and has built applications for various companies involved in: car valeting, digital entertainment, industrial gases, retailing and broadband comparison services. Some of his key interests involve fiction and non-fiction, building and integrating APIs, automating repetitive tasks and creating indie games and producing engaging tutorials with animation.

Table of Contents

  • Creative Commons Notice - 11
  • Introduction - 12
  • End Goal - 13
  • Book Coding Style - 13
  • Prerequisites - 14
  • Assumptions - 15
  • Suggestions - 15
  • Structure - 16
  • Part 1 - Software Careers - 16
  • Part 2 - Terminology - 16
  • Part 3 - Programming Languages - 16
  • Part 4 - Web Libraries & Frameworks - 16
  • Software careers - 17
  • My career - 18
  • Hello - 18
  • First role - 19
  • Covent Garden - 19
  • Piccadilly Circus - 19
  • Vauxhall - 20
  • Personal projects - 20
  • Career path - 21
  • 1 - Junior developer - 21
  • 2 - Mid-level developer - 21
  • 3 - Senior developer - 22
  • 4a - Tech lead/Principal developer - 22
  • 4b - Team Lead/Team manager - 22
  • 5 - Technical architect - 22
  • 6 - Engineering manager - 23
  • 7 - Chief Technology Officer (CTO) - 23
  • Flat-based structure - 23
  • Technology roles - 25
  • Front-end vs Back-end - 25
  • Front-end engineers - 25
  • Back-end engineers - 26
  • Other specialised engineers - 28
  • Development process - 31
  • Backlog - 31
  • Ceremonies - 32
  • Tech staff retention - 34
  • Getting along with my manager - 34
  • My ideas and contributions matter - 35
  • Working from home - 35
  • Friendly colleagues - 36
  • I’m learning a lot - 37
  • Work recognition - 38
  • I can dress down - 38
  • Interview process - 39
  • A - CV Review - 40
  • B - Phone interview - 40
  • C - Coding test - 42
  • D - Face to face interview - 42
  • E - Offer of employment - 43
  • CV screening - 44
  • Personal statement - 44
  • Career achievements - 45
  • Employment history - 46
  • Key skills - 46
  • CV considerations - 47
  • Interview pitfalls - 49
  • Complexity of role - 49
  • Company domain knowledge - 50
  • Candidate strengths over weaknesses - 51
  • Experts in field turned down - 52
  • Tech recruiters - 53
  • Positives of recruitment - 53
  • Innovative job descriptions - 54
  • Be honest & genuine - 54
  • Done their research - 56
  • Learning to code - 57
  • Good skills to have - 57
  • Ways to learn to code - 58
  • The next steps - 59
  • Terminology - 60
  • Software development terminology - 61
  • API (Application Programming Interface) - 61
  • Asynchronous & Synchronous - 61
  • Caching - 62
  • CDN (Content Delivery Network) - 62
  • CI/CD (Continuous Integration/Continuous Deployment) - 62
  • CMS (Content Management System) - 63
  • CRM (Customer Relationship Management) - 63
  • Cookies - 64
  • Framework + Library - 64
  • HTTP Status Codes - 65
  • IDE (Integrated Development Environment) - 65
  • Plugin/Extension - 66
  • Object Oriented Programming (OOP) - 66
  • Responsive Web Design - 66
  • Sequential vs Concurrency vs Parallelism - 67
  • Terminal/Console - 67
  • UI (User Interface) - 68
  • UX (User Experience) - 68
  • Version Control - 69
  • Software Testing Terminology - 71
  • Unit Testing - 71
  • Integration Testing - 72
  • System/End to end Testing - 73
  • Sanity Testing - 73
  • Smoke Testing - 73
  • Regression Testing - 74
  • Acceptance Testing - 74
  • Languages - 75
  • HTML - 76
  • Language introduction - 76
  • Code example - 76
  • Use cases - 78
  • Did you know? - 78
  • CSS - 80
  • Language introduction - 80
  • Code example - 80
  • Use cases - 85
  • Did you know? - 85
  • JavaScript - 86
  • Language introduction - 86
  • Code example - 86
  • Use cases - 88
  • Did you know? - 88
  • TypeScript - 90
  • Language introduction - 90
  • Code example - 90
  • Use cases - 92
  • Did you know? - 92
  • PHP - 94
  • Language introduction - 94
  • Code example - 94
  • Use cases - 96
  • Did you know? - 96
  • SQL - 97
  • Language introduction - 97
  • Code example - 98
  • Use cases - 99
  • Did you know? - 99
  • C - 100
  • Language introduction - 100
  • Code example - 100
  • Use cases - 101
  • Did you know? - 102
  • C++ - 103
  • Language introduction - 103
  • Code example - 103
  • Use cases - 106
  • Did you know? - 106
  • C Sharp - 108
  • Language introduction - 108
  • Code example - 109
  • Use cases - 110
  • Did you know? - 111
  • Java - 112
  • Language introduction - 112
  • Code example - 112
  • Use cases - 114
  • Did you know? - 114
  • Python - 115
  • Language introduction - 115
  • Code example - 115
  • Use cases - 116
  • Did you know? - 117
  • Ruby - 118
  • Language introduction - 118
  • Code example - 118
  • Use cases - 120
  • Did you know? - 120
  • Rust - 121
  • Language introduction - 121
  • Code example - 122
  • Did you know? - 122
  • Kotlin - 124
  • Language introduction - 124
  • Code example - 124
  • Use cases - 125
  • Did you know? - 126
  • Golang - 127
  • Language introduction - 127
  • Code example - 127
  • Use cases - 128
  • Did you know? - 129
  • Swift - 130
  • Language introduction - 130
  • Code example - 130
  • Use cases - 132
  • Did you know? - 132
  • Haxe - 133
  • Language introduction - 133
  • Code example - 133
  • Use cases - 135
  • Did you know? - 135
  • Libraries & frameworks - 136
  • React - 137
  • Language introduction - 137
  • Code example - 138
  • React Native - 139
  • Use cases - 140
  • Did you know? - 140
  • Vue - 141
  • Language introduction - 141
  • Code example - 141
  • Use cases - 143
  • Did you know? - 144
  • Angular - 145
  • Language introduction - 145
  • Code example - 146
  • Use cases - 150
  • Did you know? - 150
  • MVC Web Frameworks - 152
  • Introduction - 152
  • Example - 153
  • Code example - 153
  • Use cases - 155
  • Did you know? - 155
  • Node.js & npm - 156
  • npm - 156
  • Code example - 157
  • Use cases - 158
  • Did you know? - 158
  • Wrap up - 159
  • Next steps - 159

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