Runtime Patterns for Embedded Systems
Runtime Patterns for Embedded Systems
Modules and Examples with Complete Source Code for STM32F7 Discovery Board and ARM Cortex-M7
About the Book
Eighty percent of embedded system projects can be implemented using a main loop with function calls, and an interrupt routine or two. The remaining twenty percent, for various reasons, are better developed with other run-time patterns.
Control programs for devices used in open heart surgery, for example, sometimes reset themselves before each pass through the main control logic. This prevents effects of hidden bugs from accumulating and causing a malfunction.
State machines allow functions called from the main loop to handle greater complexity, and longer duration processes, than functions without state machines.
Event handlers support processes which occur at random times or repeat at different rates.
Message pumps excel at sending messages between computers, or for passing encoded data, from user interface devices to view managers.
Fiber managers allow multi-processing capabilities without resorting to some of the tools above.
This books presents, with complete ARM Cortex-M source code, a number of examples of different run time patterns. The patterns are illustrated by a program using color blobs on an LCD and user interaction with a touchscreen.
It also supplies complete source code in C, with Visual Studio Code build folders, of an example program that illustrates all of the patterns discussed, including the run-reset pattern, nested state machines, event handlers, a message pump, a fiber manager, and a combination of event-triggered, interacting state machines.
All source code is MIT Licensed, and has been tested on the STM32F7 Discovery board. Since that board supports the mbed interface, the program binary is also available to be loaded into the board over USB.
Bundles that include this book
Table of Contents
-
Introduction
- Terminology
- Modules Code Examples and Observations
- Target Board and mBed Binary
- Development Environment
- Startup, Linker, and Project Files
-
Modules
- State Machine
- Event Handlers
- Message Pump
- Fiber
- Tsk
- main
- Sprite
- Touch
- Integer Math
- Error Handler
-
The Patterns
- Pattern: Run/Reset
- Pattern: Single Task
- Pattern: Single Task With Nested State Machines
- Pattern: Single Task With Event List
- Pattern: Single Task With Message Pump
- Pattern: Cooperative Multi-tasking with fibers
- Pattern: Single Task with Event Queues
- Pattern: Single Task with Event Handlers and State Machines
- Pattern: Interrupt
-
Observations
- Processes and Tasks
- How the runtime patterns in this ebook work
- Appendix
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