Have fun learning how to program games from scratch for Playdate!
Written in a fun and accessible style, Make Games for Playdate with Lua is a great way to get started learning game programming. The book is perfect for beginners. And if you've already made some games before, you'll feel right at home as you go through the chapters.
You'll code a bunch of small games from scratch to learn everything to need to bring your game ideas to reality.
One of the joys of making games for Playdate is how simple it is and how quickly you can test your game on your game console. Playdate's limitations in resolution, input, and color make it perfect for someone just getting started making games.
Make Games for Playdate with Lua is actively being written, with the first draft complete. The earlier you buy it, the cheaper it will be. As the content of the book expands, the price will increase. You'll get updates for the book as they're released.
No worries if you don't have a Playdate yet! You can make games for Playdate without having the console on hand. The Playdate SDK is free and available to download for all major operating systems.
What you'll learn
- Programming basics with Lua—variables, functions, tables, conditionals and more
- Game programming concepts
- Handling user input
- How to build and test your Playdate game
- The most essential Playdate APIs
- How to publish your Playdate game online
Table of contents
- Introduction — get yourself and your computer prepared for for making games for Playdate
- Hello, Playdate! — display text and move it around the screen
- Tennis — code a single-player Pong clone
- Clock — make a simple clock using a custom font
- Snake — learn about saving and loading data from Playdate, loops, and adding a menu option
- Soaring — code scene switching and break up your source into multiple files
- Sokoban — make small puzzles with tile-based movement
- Dungeon Crawler — build a turn-based role-playing game
Bonus reference chapters are also included to quickly look up examples of how to use Lua and the Playdate SDK.
Book Updates
First draft complete! Revising and improving what's been written.
A changelog and notes on how progress is going.
- Apr 10, 2026 - added Dungeon Crawler - Part 2 chapter; first draft complete!
- Nov 12, 2025 - added Dungeon Crawler - Part 1 chapter
- Sep 7, 2025 - added Sokoban chapter
- Feb 18, 2025 - added Playdate by Example chapter, started adding content to the cheatsheets, added a Style Guide chapter
- Dec 16, 2024 - added Soaring chapter
- Nov 24, 2024 - added Snake chapter
- Nov 17, 2024 - initial Early Access launch