The New Engineering Game
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The New Engineering Game

Strategies for Smart Product Engineering

About the Book

Organizations face an increasing complex and dynamic environment on the market. The Internet of Things and in particular the industrial internet respectively Industry 4.0 change the rules.

The development of systems requires a new kind of engineering and thinking. Companies that are capable of adapting themselves to the frequent and partially disruptive changes in the complex and dynamic markets will be successful in the future.

The book closes the gap between high-level reflections about digitalization and daily engineering methods and tools.

After an introduction and motivation of the theme, the book describes the first three industrial revolutions and their consequences and concludes with the predicted fourth industrial revolution. In light of the fourth industrial revolution, the second chapter explains the need for a new kind of engineering. The third chapter provides valuable principles, patterns, methods, and tools for engineering organizations to be successful on the playfield of the age of digitalization.

About the Author

Tim Weilkiens
Tim Weilkiens

Tim is a member of the executive board of the German consulting company oose, a consultant and trainer, lecturer of master courses, publisher, book author, and active member of the OMG and INCOSE community.

Tim has written sections of the initial SysML specification and is still active in the ongoing work on SysML v1, and the next generation SysML v2.

He is involved in many MBSE activities and you can meet him on several conferences about MBSE and related topics.

As a consultant he has advised a lot of companies from different domains. The insights into their challenges are one source of his experience that he shares in his books and presentations.

Tim has written many books about modeling including Systems Engineering with SysML (Morgan Kaufmann, 2008) and Model-Based System Architecture (Wiley, 2015). He is the editor of the pragmatic and independent MBSE methodology SYSMOD – the Systems Modeling Toolbox.

You can contact him at and read his blog about MBSE at

Table of Contents

  • About MBSE4U
  • About Tim Weilkiens
  • History and Outlook
  • Preface
  • 1. Introduction
  • 2. The Industrial Revolutions
    • 2.1 The First Industrial Revolution
    • 2.2 The Second Industrial Revolution
    • 2.3 The Third Industrial Revolution
    • 2.4 The Fourth Industrial Revolution
  • 3. The Context of the New Engineering Game
    • 3.1 Globalization
    • 3.2 Complexity and Dynamic
    • 3.3 Conway’s Law
    • 3.4 Cyber-physical Systems
    • 3.5 Interdisciplinary Engineering
    • 3.6 The Resurrection of Craftsmanship
    • 3.7 New Work
    • 3.8 Gap of Slackness
    • 3.9 Project Heroes and Burnout
  • 4. Tools for the New Engineering Game
    • 4.1 Conway’s Turtles and Rabbits
    • 4.2 Cynefin Framework
    • 4.3 Business Model and Value Proposition Canvas
    • 4.4 Business Model Navigator
    • 4.5 Business Motivation Model
    • 4.6 Base Architecture
    • 4.7 Zigzag Pattern
    • 4.8 Design Thinking
    • 4.9 Complex Product Engineering
    • 4.10 Functional Architecture
    • 4.11 Model-Based Engineering (MBE)
    • 4.12 REThink 4.0
    • 4.13 Agile and Lean Systems Engineering
  • Bibliography
    • Image references
  • Index
  • Notes

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This book is published on Leanpub by MBSE4U

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MBSE4U is a publishing house for books about MBSE. They are intended to be regularly updated to align the content with the highly dynamic systems engineering domain.

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