Your First Meteor Application
Your First Meteor Application
A Complete Beginner's Guide to Meteor.js
About the Book
Note: I'll be releasing a screencast series based on this book and subscribers to the Meteor Tips newsletter will get a huge discount on these screencasts. You can click here to register for the newsletter to access that same discount.
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There's three things I love about the Meteor JavaScript framework:
- You can build entire web applications with nothing but JavaScript.
- Your applications are real-time by default, similar to desktop applications.
- There's a lot of books and screencasts to help you along the way.
Oh, and Meteor also happens to be designed for developer happiness and is a great fit for beginners and, well, that's more than three things. Point is: I am well and truly on the Meteor bandwagon and I plan to be here for a long while.
But anyway, like I mentioned, there's a lot of books and screencasts dedicated to Meteor. There's Discover Meteor, Evented Mind, a course from PluralSight, and quite a few more. It might seem strange to mention my "competitors" on this page but I don't feel like we're competing since this book — Your First Meteor Application – isn't meant for the same audience.
This book is designed for beginners and only for beginners, meaning:
- You won't need any prior experience with Meteor.
- You won't need to have made a web application before.
- You won't need to consult other sources along the way.
Do other resources accomodate for beginners? Yep. But not with this level of depth. As long as you have a basic idea of JavaScript and databases, you'll have a handle on the Meteor fundamentals in a matter of hours. Then, from there:
- You'll know how to talk in the language of Meteor.
- You'll be more capable of consulting other resources.
- You'll be able to start playing with your own code.
Your First Meteor Application is not a definitive guide to Meteor. You won't be a full-fledged developer by the final page. You will, however, understand the core concepts that will make your future education in Meteor a lot more approachable.
If that sounds like a fit for you, it probably is.
If it doesn't sound like a fit, then you're probably right.
In either case, the entire book can be read online for free.
Feel free to let me know what you think of it:
- Email: hello@meteortips.com
- Twitter: @meteortips
- Blog: http://meteortips.com
Bundles that include this book
Table of Contents
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1. Introduction
- 1.1 Screencasts
- 1.2 Prerequisites
- 1.3 What You’ll Need
- 1.4 Summary
-
2. Getting Started
- 2.1 Command Line
- 2.2 Installing Meteor
- 2.3 Summary
-
3. Projects
- 3.1 Create a Project
- 3.2 Local Servers
- 3.3 Default Application
- 3.4 Summary
-
4. Databases, Part 1
- 4.1 MongoDB vs. SQL
- 4.2 Create a Collection
- 4.3 Inserting Data
- 4.4 Finding Data
- 4.5 Summary
-
5. Templates
- 5.1 Create a Template
- 5.2 Client vs. Server
- 5.3 Create a Helper
- 5.4 Each Blocks
- 5.5 Summary
-
6. Events
- 6.1 Create an Event
- 6.2 Event Selectors
- 6.3 Summary
-
7. Sessions
- 7.1 Create a Session
- 7.2 The Player’s ID
- 7.3 Selected Effect, Part 1
- 7.4 Selected Effect, Part 2
- 7.5 Summary
-
8. Databases, Part 2
- 8.1 Give 5 Points
- 8.2 Advanced Operators, Part 1
- 8.3 Advanced Operators, Part 2
- 8.4 Sorting Documents
- 8.5 Individual Documents
- 8.6 Summary
-
9. Forms
- 9.1 Create a Form
- 9.2 The “submit” Event
- 9.3 The Event Object, Part 1
- 9.4 The Event Object, Part 2
- 9.5 Removing Players
- 9.6 Summary
-
10. Accounts
- 10.1 Login Provider
- 10.2 Meteor.users
- 10.3 Login Interface
- 10.4 Logged-in Status
- 10.5 One Leaderboard Per User
- 10.6 Project Reset
- 10.7 Summary
-
11. Publish & Subscribe
- 11.1 Data Security
- 11.2 autopublish
- 11.3 isServer
- 11.4 Publications, Part 1
- 11.5 Subscriptions
- 11.6 Publications, Part 2
- 11.7 Summary
-
12. Methods
- 12.1 Create a Method
- 12.2 Inserting Data (Again)
- 12.3 Passing Arguments
- 12.4 Removing Players (Again)
- 12.5 Modifying Scores
- 12.6 Summary
-
13. Structure
- 13.1 Your Project, Your Choice
- 13.2 Thin Files, Fat Files
- 13.3 Folder Conventions, Part 1
- 13.4 Folder Conventions, Part 2
- 13.5 Boilerplate Structures
- 13.6 Summary
- 14. Deployment
- 15. Conclusion
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