The Language Hunter's Kit, 2013 edition
The Language Hunter's Kit, 2013 edition
Become Multilingual, Revitalize Endangered Languages
About the Book
To get your free copy of the Language Hunt Game Set, download here:
The game set is regularly updated at our google group:
On twitter: @languagehunters and #langhunt
Your quest for fluency begins with a game - ready to play?
Welcome to LANGUAGE HUNTING.
In this book you'll approach the craft of Language Hunting from several different directions; doing it for real, looking at the big picture, looking at the details, reading stories of it in action, and exploring the science behind it. Explore these tried and true practical tools for becoming fluent in your desired languages, developed over thousands of hours of learning game play, and borrowed from well-known accelerated learning methodologies.
Use this book in partnership with documented Language Hunters game videos already publicly available on the internet, and you can begin playing within minutes.
Willem Larsen (president of the non-profit Language Hunters organization) and his colleagues based their work on the understanding that children learn their mother languages through playful imitation. Imagine that same natural learning occurring at much faster rate because as adults, well, we’re not babies anymore - we can use our adult minds to "gamify" the experience, find shortcuts, and improve our own learning.
Willem's goal is to create a multilingual world where kids, adults, families and communities can learn to speak the languages they love easily and joyfully. And not just French, Spanish and German – but indigenous and heritage languages which are currently in a state of crisis and are at risk of being lost forever. Language Hunting has been used with dozens of languages, such as Irish (Gaeilge), Unangam Tunuu (Aleut), Tlingit, and Farsi.
Table of Contents
1. The Life of a Language Hunter
- 1.1 The Case for Language Hunting
- 1.2 How Do People React to Language Hunting?
- 1.3 I Didn’t Promise You A Rose Garden
- 1.4 The Clash of Cultures
2. Where to Begin?
- 2.1 Do It Right Now
- 2.2 Look at the Big Picture
- 2.3 Look at the Details
- 2.4 Read the Stories
- 2.5 Explore the Science
- 2.6 Now It’s Your Turn
3. What Does it Look Like?
- 3.1 The “Language Hunt!” Game - Fluent Leader
- 3.2 The “Language Hunt!” Game - Fluent Fool
- 3.3 The “Language Hunt!” Game - Bucket Brigade
- 3.4 The “Language Hunt!” Game - Hunting Pack
- 3.5 Language Hunting in the Field
4. The Flow of Learning
- 4.1 The Fluent Edge
- 4.2 Managing the Learning Cycle
- 4.3 Looking for Feedback
- 4.4 Game Flow
5. Memory, Retention, and Mnemonics
- 5.1 Memory
- 5.2 The Morning After
- 5.3 STRETCH AND FOLD
- 5.4 Why Mnemonics?
6. Sign and Gesture
- 6.1 One Learning Accelerator of Many
- 6.2 Universal Language?
- 6.3 The Beautiful and Diverse Speech of the Hands, Face, and Body
- 6.4 Learning ASL or Your Local Signed Language
7. The Community Mosaic
- 7.1 Language As Community
- 7.2 There Are Many Roles to Play
8. Endangered Languages, Endangered Communities
- 8.1 Looking for Solutions to the Endangered Language Crisis
- 8.2 Speakers and Teachers
- 8.3 Applying Language Hunting to an Endangered Language
- 8.4 Outside-In: The Community Liaison Team
- 8.5 Sizing Up the Level of Challenge
- 8.6 Guerrilla Evaluation
- 8.7 Ground-Truthing the Evaluation
- 8.8 We’re All In This Together
- 8.9 Keep in Mind That Not Everyone Will Become a Language Hunter
9. Applying the Rules to Language Learning
- 9.1 COPY-CAT
- 9.2 OBVIOUSLY!
- 9.3 LIMIT
- 9.4 SET-UP
- 9.5 MOMMY TALK
- 9.6 FULL SENTENCES
- 9.7 KILLING FAIRIES
- 9.8 TRADING GAME
- 9.9 LIST
- 9.10 1-2-3 GO!
- 9.11 ACCENT
- 9.12 READ MY LIPS
- 9.13 LISTENING, SPEAKING, READING, WRITING
- 9.14 TEA WITH CHARLIE/SORRY, CHARLIE
- 9.15 RACE TO THE PARTY
- 9.16 EMPTY CUP/FULL CUP, BLACK PEN/RED PEN, ROCK/STICK
- 9.17 BLUE SCREEN/GREEN SCREEN
- 9.18 THE INNER CIRCLE
- 9.19 INNER CIRCLE FULL
- 9.20 ENERGIZER
- 9.21 HOW FASCINATING!
- 9.22 BREAK A RULE
- 9.23 THE LOTUS
- 9.24 TEN TINY HUNTS
- 9.25 CORRECTION RESPONSE
- 9.26 THE BOOK OF QUESTIONS
- 9.27 TEA WITH GRANDMA
- 9.28 POTTY MOUTH
- 9.29 SHADOWING
- 9.30 BUBBLING-UP
10. The Race to Get to the Party
- 10.1 Lap 1
- 10.2 WHAT
- 10.3 TRADING GAME
- 10.4 WHO/WHOSE
- 10.5 WHERE
- 10.6 HOW MANY
- 10.7 WHICH
- 10.8 WHY
- 10.9 THE WALK
11. The Race: Lap 2
- 11.1 WHAT HAPPENED?
- 11.2 WHEN
- 11.3 HOW
12. Choosing Your Props, Choosing Your Conversation
- 12.1 Portable, Handheld, Common, Familiar, Favorite
- 12.2 The Signal Strength Scale
- 12.3 The Smallest Difference
13. The Ten Tiny Hunts
- 13.1 The Paradox of the Bridge Language
14. The Rules of Accelerated Learning
- 14.1 Alive
- 14.2 Fluency over Knowledge
- 14.3 The Fluent Edge
- 14.4 Let’s Play
- 14.5 Continuous Improvement
- 14.6 Signal Strength
- 14.7 Designed Environment
- 14.8 Start at the Beginning
- 14.9 Imitation
- 14.10 Contract
- 14.11 Mumble
- 14.12 Gesture
- 14.13 Nested Complexity
- 14.14 Warm/Fed/Rested/Safe/Willing
- 14.15 The Diagnostic Wheel
- 14.16 Needs Gap
- 14.17 The Conversation
- 14.18 A Few of My Favorite Things
- 14.19 Pressure Valve
- 14.20 Full
- 14.21 Slow/Fast
- 14.22 In Threes
- 14.23 Consecutive Meets
- 14.24 STRETCH AND FOLD
- 14.25 No-Grief Debrief
- 14.26 Aha!
- 14.27 Just in Time
- 14.28 We’ll All Get There Together
- 14.29 Over-do It
- 14.30 Initiation
- 14.31 Same Rotation
- 14.32 The Meadow
- 14.33 Feed Your Mind
- 14.34 Teach a Teacher
- 14.35 Smallest Difference
- 14.36 Linking
- 14.37 Goal Conversation
- 14.38 Bucket Brigade
- 14.39 Pull Me Through It
- 14.40 My Turn/Your Turn
- 14.41 Angel on Your Shoulder
- 14.42 Extended Family
- 14.43 BREAK A RULE
- 14.44 Directed Inquiry
15. The Science of Language Hunting
- 15.1 Limit
- 15.2 Killing Fairies
- 15.3 The Walk
- 15.4 We’ll All Get There Together
- 15.5 Race To The Party
- 15.6 Start at the Beginning
- 15.7 The Meadow
- 15.8 The Language Hunter
- 15.9 Twenty- Language Child
- 15.10 Endangered Language Crisis
- 15.11 My Turn/ Your Turn
- 15.12 Mumble
- 15.13 Read My Lips
- 15.14 How Fascinating!
- 15.15 Needs Gap
- 15.16 Aha!
- 15.17 Gesture
- 15.18 Imitation
- 16. Falling in Love: A Conclusion
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