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About the Book
Go 101 does the followings:
- Emphasizes on basic concepts and terminologies. Without understanding these basic concepts and terminologies, it is hard to fully understand many rules and high level concepts.
- Adds the value part terminology and use one special article to explain value parts. This article uncovers the underlying structures of some kinds of types, so that Go programmers could understand Go values of those types more deeply. I think knowing a little possible underlying implementations is very helpful to clear some confusions about all kinds of Go values.
- Explains memory blocks in detail. Knowing the relations between Go values and memory blocks is very helpful to understand how a garbage collector works and how to avoid memory leaking.
- Views interface values as boxes for wrapping non-interface values. I found thinking interface values as value boxes is very helpful to clear many interface related confusions.
- Makes several summary articles and special topic articles by aggregating many knowledge points and details, which would save Go programmers much learning time.
About the Author
A gopher and indie game developer.