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Build mobile, web, and desktop apps from scratch with Flutter 3, Dart, Firebase, Provider, Redux, and BLoC
Want to learn Flutter 3 from scratch by creating real applications? In this book, you'll take your first steps in developing mobile, desktop, and web apps with Flutter and Dart, starting with installing the tools and the basic language syntax, and progressing to building complete projects with forms, to-do lists, camera/gallery site apps, and Firebase integration.
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About the Book
Want to learn Flutter 3 from scratch by creating real applications? In this book, you'll take your first steps in developing mobile, desktop, and web apps with Flutter and Dart, starting with installing the tools and the basic language syntax, and progressing to building complete projects with forms, to-do lists, camera/gallery site apps, and Firebase integration.
Book chapters
This book has a total of 17 chapters, it is recommended that you read in the order in which they are arranged and as we explain the components of the framework, go directly to the practice, replicate, test and modify the codes that we show in this book.
Chapter 1 - Required software and tool installation: In this chapter, we will introduce the software needed to create applications in Flutter, on Mac and Windows.
Chapter 2 - Introduction to Basic Dart Syntax: We will introduce Dart, presenting its main features. This chapter is intended as a review of the programming language, to help you understand or review its syntax.
Chapter 3 - Introduction to Flutter: In this chapter, we'll learn about Flutter and Dart for application development.
Chapter 4 - Create a project in Flutter: In this chapter, we're going to create a Flutter project using Visual Studio Code.
Chapter 5 - Main widgets: In this chapter, we'll learn about the main widgets in Flutter and stateful and stateless widgets.
Chapter 6 - Hello world in Flutter: In this chapter, we're going to say "hello world" in Flutter and learn about its most important features.
Chapter 7 - Meter app: In this chapter, we're going to create a one-page application about quantity meters.
Chapter 8 - App for places: In this chapter, we're going to create an application to register sites based on photos taken from the gallery or by the camera.
Chapter 9 - Site app, State manager, Provider: In this chapter, we will learn about the Provider state handler applied to the previous application.
Chapter 10 - Todo List web app: We are going to create a web application, like a To Do List, with forms, image uploads, Firebase integration for database management, full CRUD functionality, and development of the web or desktop app.
Chapter 11 - E-Commerce App and Redux: For the previously created to-do list application, we will make several adaptations using media queries to make it adaptive according to screen size.
Chapter 12 - Movie app: We will apply various changes to the to do list application to make it more adaptable; changes such as alignment, overflows, and images with rounded corners will be covered in this chapter.
Chapter 13 - App To Do List: The BLoC pattern in Flutter: Learn to implement the BLoC pattern in Flutter by building a task-based application. Master state management, Streams, and databases with Sembast.
Chapter 14 - Styles and Introduction to Animations in Flutter: Learn to create reusable components and master animations in Flutter. A practical guide to TextField styles, AnimatedBuilder, and AnimatedContainer.
Chapter 15 - Essential packages: We will integrate the to do list web project so that it works with a database in Cloud Firestore using Firebase.
Chapter 16 - General Aspects: We will talk about other aspects of development that are very common in Flutter but, we have not covered until now.
Chapter 17 - Common problems and solutions when developing in Flutter: In this chapter, we will learn about possible errors that can occur when running applications in Flutter.
About the Author
Andrés Cruz Yoris, Licenciado en Computación, con más de 10 años de experiencia en el desarrollo de aplicaciones web en general; trabajo con PHP, Python y tecnologías del lado del cliente como HTML, JavaScript, CSS, Vue entre otras; y del lado del servidor como Laravel, Flask, Django y Codeigniter. También desarrollo con Android Studio, xCode y Flutter para la creación de aplicaciones nativas para Android e IOS.
Pongo a tú disposición parte de mi aprendizaje, reflejado en cada una de las palabras que componen mis libros sobre el desarrollo de aplicaciones en general.
Translations
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