You can use this page to email MarkAllenPeterson and Kayleigh Reimueller about GAMING DISCUSSIONS.
About the Book
Gamification can be a powerful tool for student engagement, as many studies have shown. This short text offers eight playful activites to improve student involvement in classroom discussions. The book also introduces an approach to using five high level game principles for more engaged student learning: chance, choice, competition, time, and reward.