What Developers Can Learn From Astronauts
Last updated on 2016-08-30
About the Book
There is a surprising amount of crossover between sending people to space and writing software programs. Over decades the space agencies have built up an incredible way of working whilst delivering great things on small budgets (sound familiar?). In this talk you will learn what astronauts are doing better than us, and how we can incorporate that into the way we write and maintain systems.
As developers we are constantly trying to improve the way we build systems and work as a team. Agile, Devops and Lean are all frameworks to help us be better developers and write better systems, but it still seems to be a constant struggle.
Commander Chris Hadfield is a bona fide astronaut, test pilot and rocket scientist and commanded the International Space Station for 3 months, making waves back on earth with his cover of Bowie’s Space Oddity. On returning he has written a book about everything he’s learnt on his journey to becoming an astronaut. You’ll be surprised by how much of it applies to our jobs. Application development should be easy- it isn’t rocket science.
You will learn:
- How Russia represents DevOps and Lean development compared to waterfall America
- How to create robust systems by thinking “What could kill me next?”
- How astronauts make amazing teams, and how to apply that in the real world.
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