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You can use this page to email Stephen Gose about Building Combat Engines for Browser Games.
About the Book
This innovative collection of combat engines uses a dynamic tactic menu and narratives. It also supports "Play By Mail", "Play By Email", and Comic Book publishing. You can easily integrate these combat engines into any game genre's conflict encounters -- it is designed to replace the traditional "die-rolls" with more interactive combat participation.
I use this collection of conflict resolution systems in several of my RPG Series and other gaming products. Each system is a "stand-alone" and "In-Game" module that can replace, add to, or substitute any conflict resolution system in any game.
• Deployment modes -- single-player, multi-player, client-side only, and client/server.
• All are turn-based -- meaning each player submits their tactics during a combat round.
• 'Game Turn Orders' (GTO) are submitted sequentially or simultaneously.
• These are NOT tied to any gaming rules. This gives you the freedom to dictate, weapons used (physical or 'abstract' as in magic spells), damage inflicted, and duel termination conditions.
12 Combat Engines:
(also available as a single chapter purchase)
Participation Modes:
- SPSA - Single Player / Single Avatar.
- SPMA - Single Player / Multiple Avatar team.
- MPSA - Multi-Player / Single Avatar.
- MPMA - Multi-Player / Multiple Avatar teams as in Table-top wargames.
- Combat Engine #1: "ce1"; "simple 5-second comparison" for spsa, spma, or mpsa; also perfect for card games such as "Black Jack" or "Magic the Gathering"!!
- Combat Engine #2: "ce2"; with minimal narrative for spsa, spma, mpsa, and mpma; also perfect for creating Adventure Comic Gamebooks.
- Combat Engine #3: "ce3"; the Original Standard Module from Legends of Renown Deeds
- Combat Engine #4: "ce4"; "Match3-style" Game Mechanics; for spsa and mpsa.
- Combat Engine #5: "ce5"; "Guitar Hero" styled combat for spsa, mpsa.
- Combat Engine #6: "ce6"; "Rock, Paper, & Scissors" a child's game turned deadly for spsa, spma, mpsa, and mpma.
- Combat Engine #7: "ce7"; "Astral & Cosmic" from the Mages of Renown Game Mechanics; for spsa, spma, mpsa, and mpma.
- Combat Engine #8: "ce8"; "Click Fest Timing" for gamers on caffeine for spsa and mpsa.
- Combat Engine #9: "ce9"; "En Gard" simultaneous pattern comparisons; for spsa, spma, mpsa, and mpma.
- Combat Engine #10: "ce10"; First Person "Action/Shooter" Game Mechanics.
- Combat Engine #11: "ce11"; "Wheel of Fortune"; diced percental event substitution.
- Combat Engine #12: "ce12"; "Los Vegas-style Slot Machine".
About the Author
Avatar is an adorable cartoon sketch of my wife. My 47th anniversary is this coming Sept 1, 2025!
Stephen Gose, Ph.D. Information Systems (honorary) (and second-generation German) is a retired Professor Emeritus with a 41-year career as a certified network engineer, and "Certified Cisco Academy Instructor" (CCAI) since 2002. He is listed in the Who's Who for Information Technology for his directly related work for the Internet backbones in the Caribbean, Netherlands, Israel, and Russia. He was awarded "Letters of Appreciation" from AT&T, and the German, Israeli, Dutch, and Russian Governments. Steve has nearly three decades of international "teaching and conference lecturing" in both Local-Area and Wide-Area Networks, network security, Internet backbones, software engineering, and program/project management. He is a retired US Army Signal Corps Officer. He earned, in 2014, the ITT Technical Institute's "Instructor of the Year" out of 8,000 instructors across 144 campuses throughout the USA.
He graduated from Grand Canyon University with his first B.A. in Religions and Music Education, then a B.S. in Business Admin. from the University of Maryland, and an M.B.A. in International Management from Liberty University.
He is currently pursuing his Th.D. He has been a licensed minister since 1972 and a missionary to Okinawa, Japan. He earned the US Army Chaplain Outstanding Service Award in 1983.
In his spare time(?), Steve enjoys creating online casual games, software engineering, and managing his online gaming businesses.
My driving theme: "Always stay humble and kind"
His website is: https://www.Stephen-Gose.com/
His game showcase is: http://www.renown-games.com
His theology website: http://kingdomofgodprinciples.com/
Game Support Site: http://makingbrowsergames.com/
Review my profile on LinkedIn.com: https://www.linkedin.com/in/stephen-gose/