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About the Book

Exclusive insights into the world of siloed RPG multiplayer trade secrets await you! 

Uncover practical methods for creating role-playing games in this expanded chapter from the Construct Game Starter Kit Collection. By the end of this student workbook, you will have a production pipeline ready to bring to life as many different RPG games as your imagination can conjure. This template, which I use in my game production studio, simplifies data-intensive operations for RPGs.

This workbook will guide you in creating several RPG game mechanics (GM) styles, either as stand-alone games or as 'Content-as-a-Service' (CaaS), using an innovative approach known as 'Headless Game Design.' We will explore game mechanics, combat engines, front-end display mechanisms, and development methods to launch customized language editions for Multi-Player teams.

You will also receive bonus content, downloadable resources, Construct source code examples for each lesson, game variation tweaks, and reference materials detailing what works and what doesn’t in game design. You can easily integrate these examples into your projects and customize them with your own artwork.

When you finish this workbook, you should have a fully functional RPG game prototype—not just a copy of my game, but your very own product using your gaming assets and artwork. This extraordinarily comprehensive guide provides: 

  • A supporting website is also available for downloading the bonus content included with your workbook purchase.
  • Lessons to customize your visions by using either Construct 2 or Construct 3 for stand-alone or 'In-Game Modules' (IGM) in Role-Playing Games (RPGs) with any background theme. Learn how to create single-player or multi-avatar RPG games entirely on the client side, without the need for a backend server! These games allow players to control multiple characters (aka avatars), enhancing the overall gaming experience with adventuring squads. The lesson on International Marketing can significantly boost your game sales by offering localized gameplay!
  • Live examples showcase both effective strategies and common pitfalls. Discover how to build a loyal fanbase and provide B2B licensed access within a "Syndicated Business Network" to develop bespoke modules and game expansions exclusively for "Syndication Affiliates." This has been my "Trade Secret" since 1997, leading to millions of game accesses!
  • You can automatically generate a variety of new quests with innovative editing tools. Additionally, integrate your RPGs with Interactive Fiction (IF) dialogues, "Adventure Book", Play-by-Mail (PBM), Play-by-eMail (PBeM) allowing players to engage in a variety of media. This feature adds depth and immersion to your RPGs, making them more engaging for players. You can also combine your RPGs with other game genres to create unique gaming experiences. Design your RPGs with varied styles of exchangeable "Conflict Resolution Modules."

About the Author

Stephen Gose’s avatar Stephen Gose

@PBMCube

Instagram

Avatar is an adorable cartoon sketch of my wife. My 48th anniversary is this coming Sept 1, 2026!

Stephen Gose, Ph.D. Information Systems (honorary) (and second-generation German) is a retired Professor Emeritus with a 41-year career as a certified network engineer, and "Certified Cisco Academy Instructor" (CCAI) since 2002. He is listed in the Who's Who for Information Technology for his directly related work for the Internet backbones in the Caribbean, Netherlands, Israel, and Russia. He was awarded "Letters of Appreciation" from AT&T, and the German, Israeli, Dutch, and Russian Governments. Steve has nearly three decades of international "teaching and conference lecturing" in both Local-Area and Wide-Area Networks, network security, Internet backbones, software engineering, and program/project management. He is a retired US Army Signal Corps Officer. He earned, in 2014, the ITT Technical Institute's "Instructor of the Year" out of 8,000 instructors across 144 campuses throughout the USA. 

He graduated from Grand Canyon University with his first B.A. in Religions and Music Education, then a B.S. in Business Admin. from the University of Maryland, and an M.B.A. in International Management from Liberty University.

He is currently pursuing his Th.D. He has been a licensed minister since 1972 and a missionary to Okinawa, Japan. He earned the US Army Chaplain Outstanding Service Award in 1983. 

In his spare time(?), Steve enjoys creating online casual games, software engineering, and managing his online gaming businesses. 

My driving theme: "Always stay humble and kind"

His website is: https://www.Stephen-Gose.com/

His game showcase is: http://www.renown-games.com

His theology website: http://kingdomofgodprinciples.com/

Game Support Site: http://makingbrowsergames.com/

Review my profile on LinkedIn.com: https://www.linkedin.com/in/stephen-gose/

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