Kotlin Essentials (The Course)
This Course is part of the following Tracks:
Course Info
This course includes 1 attempt.
Kotlin is a powerful language, largely thanks to its expressive syntax, intuitive and null-safe type system, and great tooling support. In this course, we cover the essentials of Kotlin, so you can start developing with this amazing programming language. We show nearly everything you need to know in clear and executable code examples.
Course Material
- Notes about the course
- Project with exercises
- Introduction
- What is Kotlin?
- Kotlin platforms
- The Kotlin IDE
- Where do we use Kotlin?
- Your first program in Kotlin
- Live templates
- What is under the hood on JVM?
- Packages and importing
- Summary
- Exercise: Your first program
- Variables
- Basic types, their literals and operations
- Numbers
- Underscores in numbers
- Other numeral systems
Number
and conversion functions- Operations on numbers
- Operations on bits
BigDecimal
andBigInteger
- Booleans
- Equality
- Boolean operations
- Characters
- Strings
- Summary
- Exercise: Basic values operations
- Conditional statements: if, when, try, and while
- if-statement
- when-statement
- when-statement with a value
- is check
- Explicit casting
- Smart-casting
- While and do-while statements
- Summary
- Exercise: Using when
- Exercise: Pretty time display
- Functions
- Single-expression functions
- Functions on all levels
- Parameters and arguments
Unit
return type- Vararg parameters
- Named parameter syntax and default arguments
- Function overloading
- Infix syntax
- Function formatting
- Summary
- Exercise: Person details display
- The power of the for-loop
- Ranges
- Break and continue
- Use cases
- Summary
- Exercise: Range Operations
- Nullability
- Safe calls
- Not-null assertion
- Smart-casting
- The Elvis operator
- Extensions on nullable types
null
is our friend- lateinit
- Summary
- Exercise: User Information Processor
- Classes
- Member functions
- Properties
- Constructors
- Classes representing data in Kotlin and Java
- Inner classes
- Summary
- Exercise: Implementing the Product class
- Inheritance
- Overriding elements
- Parents with non-empty constructors
- Super call
- Abstract class
- Interfaces
- Visibility
Any
- Summary
- Exercise: GUI View Hierarchy Simulation
- Data classes
- Transforming to a string
- Objects equality
- Hash code
- Copying objects
- Destructuring
- When and how should we use destructuring?
- Data class limitations
- Prefer data classes instead of tuples
- Summary
- Exercise: Data class practice
- Objects
- Object expressions
- Object declaration
- Companion objects
- Data object declarations
- Constant values
- Summary
- Exercise: Pizza factory
- Exceptions
- Throwing exceptions
- Defining exceptions
- Catching exceptions
- A try-catch block used as an expression
- The finally block
- Important exceptions
- The hierarchy of exceptions
- Summary
- Exercise: Catching exceptions
- Enum classes
- Data in enum values
- Enum classes with custom methods
- Summary
- Exercise: Days of the week enum
- Sealed classes and interfaces
- Sealed classes and
when
expressions - Sealed vs enum
- Use cases
- Summary
- Annotation classes
- Meta-annotations
- Annotating the primary constructor
- List literals
- Summary
- Extensions
- Extension functions under the hood
- Extension properties
- Extensions vs members
- Extension functions on object declarations
- Member extension functions
- Use cases
- Summary
- Exercise: Conversion and measurement unit creation
- Collections
- The hierarchy of interfaces
- Mutable vs read-only types
- Creating collections
- Lists
- Modifying lists
- Checking a list’s size or if it is empty
- Lists and indices
- Checking if a list contains an element
- Iterating over a list
- Sets
- Modifying sets
- Elements in a set are unique
- Checking a set’s size or if it is empty
- Checking if a set contains an element
- Iterating over sets
- Maps
- Finding a value by a key
- Adding elements to a map
- Checking if a map contains a key
- Checking map size
- Iterating over maps
- Mutable maps
- Using arrays in practice
- Arrays of primitives
- Vararg parameters and array functions
- Summary
- Exercise: Inventory management
- Operator overloading
- An example of operator overloading
- Arithmetic operators
- The
in
operator - The iterator operator
- The equality and inequality operators
- Comparison operators
- The indexed access operator
- Augmented assignments
- Unary prefix operators
- Increment and decrement
- The invoke operator
- Precedence
- Summary
- Exercise: Money operations
- The beauty of Kotlin’s type system
- What is a type?
- Why do we have types?
- The relation between classes and types
- Class vs type in practice
- The relationship between types
- The subtype of all the types: Nothing
- The result type from return and throw
- When is some code not reachable?
- The type of null
- Summary
- Exercise: The closest supertype of types
- Generics
- Generic functions
- Generic classes
- Generic classes and nullability
- Generic interfaces
- Type parameters and inheritance
- Type erasure
- Generic constraints
- Star projection
- Underscore operator for type arguments
- Summary
- Exercise: Stock
- Exercise solutions
Instructors
Marcin Moskala is an experienced developer and Kotlin trainer. He is the founder of the Kt. Academy, Kotlin GDE, an official JetBrains partner for teaching Kotlin, and author of the books Effective Kotlin, Kotlin Coroutines, and Android Development with Kotlin.
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