Replicator Technology
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Replicator Technology

Using Information To Create Physical Objects

About the Book

Beginning with a simple, idealized definition of a Replicator Device, the reader is led on a thought-provoking exploration of virtually all aspects of technology and modern society.

A Replicator is a device which takes energy and information as input and produces physical objects and waste heat.

Topics include: ■ The Benefits of Being Able to Replicate Anything ■ What is a Replicator? ■ What do we want to Replicate? ■ What DON’T we want to Replicate? ■ The Challenges of Replication Technology

  • More than 25 areas for further research.

■ Roadmap to a Replication Future

Five supplementary essays treat topics related to developing future technology:

  • I Have A Cat
  • On the Failure of Capitalism
  • On Inventory Management
  • What is a Source File?
  • Malevolent Social Engineering in Open Source Software

About the Author

Brian McMillin
Brian McMillin

Brian McMillin is a technologist and inventor. He does hardware and software design and prototyping using the forerunners of many of the tools discussed in this book. He enjoys astronomy, caving, flying, photography, and scuba diving -- rarely at the same time. He lives in Keller, Texas, with his wife, their four demanding cats and three jealous but confused dogs.

Table of Contents

  • Preface
  • Introduction
  • I Replicator Technology
  • 1 What is a Replicator?
  • 2 What Do We Want To Replicate?
  • 3 What DON’T We Want to Replicate?
  • II The Challenges of Replication Technology
  • 4 The Challenge of Raw Materials
  • 5 The Challenge of New Materials
  • 6 The Challenge of Processing
  • 7 The Challenge of the Skilled Operator
  • 8 The Challenge of Inorganic Compounds
  • 9 The Challenge of Organic Compounds
  • 10 The Challenge of Large Objects
  • 11 The Challenge of Small Objects
  • 12 The Challenge of Inventory and Storage
  • 13 The Challenge of Molecular-Scale Structures
  • 14 The Challenge of Design Standards
  • 15 The Challenge of Conventional Wisdom
  • Spacesuits and Glove Boxes
  • Auditory Systems
  • Vision Systems
  • 16 The Challenge of Sub-Assemblies
  • 17 The Challenge of Perceived Cost
  • 18 The Challenge of Economics
  • 19 The Challenge of Permanence
  • 20 The Challenge of Quality
  • 21 The Challenge of Environment
  • 22 The Challenge of Yield
  • 23 The Challenge of Waste Management
  • 24 The Challenge of Transportation
  • 25 The Challenge of Assembly
  • 26 The Challenge of Recycling
  • 27 The Challenge of Not Dying
  • 28 The Challenge of Pattern Design
  • Chocolate Chip Cookie Recipe
  • 29 The Challenge of Reliability
  • 30 The Challenge of Obsolescence
  • 31 The Challenge of Hidden Feedback Systems
  • 32 The Challenge of Intellectual Property
  • 33 The Challenge of Semantic Blindness
  • 34 Roadmap to a Replication Future
  • III Essays
  • 35 I Have A Cat
  • 36 On the Failure of Capitalism
  • Obfuscation Wins
  • Outsourced Middlemen
  • Mob Rule
  • Cascade Failures
  • Feedback Limits
  • Adapt or Die
  • Buyer Rules
  • Contracts and Lawyers
  • 37 On Inventory Management
  • Background
  • Requirements
  • Visual Object Recognition
  • Modern Examples
  • Other Recognition Techniques
  • Implementation
  • Applications
  • Notes
  • 38 What is a Source File?
  • Introduction
  • What Are Source Files?
  • How Are Source Files Used?
  • What Does the Future Hold?
  • What Could Replace Source Files?
  •  I Am Requesting Some Feedback
  • 39 Malevolent Social Engineering in Open Source Software
  • Background
  • Examples
  • Single-Bit Date-Time Bug
  • Intel FDIV Bug
  • NASA End-Of-Year Protocol
  • McAfee Automatic Update
  • Adobe Flash Player
  • Zune 30GB Music Player Leap Year Bug
  • Sony Root Kit
  • A Tirade Against Digital Rights Management Software
  • Physical Damage to Memory
  • Analysis
  • Vulnerabilities, Exploits and Triggers
  • The Stack As An Unnecessary Vulnerability
  • Recommendations
  • Afterword
  • References

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