Getting Started with NeuroTask Scripting

Getting Started with NeuroTask Scripting

Jaap Murre
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Table of Contents

Getting Started with NeuroTask Scripting

  • Preface
    • Audience
    • Typographic convention
  • 1. Getting started with NeuroTask Scripting
    • 1.1 What are scripts and why do we need them?
    • 1.2 Scripting psychological experiments
    • Writing scripts
    • Inviting subjects
    • 1.3 Scripts
    • The structure of an experiment script
    • Your first script: A small experiment
    • Walking through Script 1.1
    • Script 1.2: A free recall experiment
    • Script 1.3: A shorter script with a for loop
    • Variables
    • White space
    • Assigning values to variables
    • Arrays
    • for loops
    • increment
    • Script 1.4: Even shorter scripts with getwords()
    • 1.4 You have started with online experiments!
  • 2. Capturing keys and reaction times
    • 2.1 Simplified script for a lexical decision task
    • 2.2 Timing with await() and now()
    • 2.3 Awaiting keyboard events
    • Key presses
    • 2.4 Reaction times with timeouts
    • 2.5 if...then statements
    • Order of interpretation of operators
    • 2.6 Non-printable keys
    • 2.7 Handling other types of events with await()
    • Click events
    • 2.8 More about keyboard events
    • Shift-Alt-Ctrl
    • 2.9 More complete script for a lexical decision task
  • 3. Screen layout with Box and Block
    • 3.1 Layout issues for the world-wide web
    • 3.2 Two standard layout choices in NeuroTask
    • The fill layout
    • The square layout
    • Font size
    • 3.3 Other cross-browser layout issues
    • Font types across browsers
    • Zooming and text sizing
    • Centering text and images
    • 3.4 Box
    • 3.5 Preset Box called main
    • main is default in several Box functions
    • 3.6 Block
    • Example Block layouts
    • Showing text in blocks
    • Showing images in blocks
    • 3.7 Using blocks as stimuli
    • Corsi Block Tapping Task
    • Random Dot Stimuli
    • 3.8 The makebox() convenience function
    • 3.9 Deleting the contents of a Box object
  • 4. Images
    • 4.1 Visual recognition task
    • 4.2 Image linking and uploading
    • Uploading images
    • Linking images
    • Uploading versus linking images
    • 4.3 Where your images are stored
    • 4.4 Preloading images
    • The preload() function
    • Preloading is Block-specific
    • 4.5 Resizing images
  • 5. Style
    • 5.1 Style with style()
    • Chaining of block function calls
    • 5.2 Queries with tag name, class and id
    • 5.3 Color
    • Named colors
    • RGB and Hex
    • Opacity and transparency
    • 5.4 Fonts and text styles
    • Font family
    • Font size and other text style properties
    • Font weight: bold and bolder
    • Font style: italic
    • Text decoration: underline and line-through
    • Font size and line-height
    • Text align: left, right, or justify
    • Top, left, width, height, and getshape()
    • 5.5 Borders
    • 5.6 Padding
    • 5.7 Preset functions versus block functions
  • 6. Survey questions with form controls
    • 6.1 Instruction
    • 6.2 Button
    • 6.3 Input
    • 6.4 Using response values in scripts
    • Return values
    • The response object
    • Feedback with {name}
    • 6.5 Largeinput
    • 6.6 Select, radio, and scale
    • select()
    • radio()
    • scale()
    • 6.7 Check
    • 6.8 Sleep questionnaire example
    • 6.9 Combining controls with startform() and endform()
    • 6.10 Validation
    • 6.11 TODO: Add initial values either from response or as arguments to the functions
  • 7. Data logging and handling
    • 7.1 Data logging with log()
    • 7.2 Data that is always logged in ‘activated’ scripts
    • 7.3 Data tables in your account
    • What a ‘session’ is
    • What ‘Type’ means in the data table
    • 7.4 The main data type selector
    • 7.5 Data storage and retrieval
    • Storing ‘behind the scenes’ or storing now
    • increase() and decrease()
    • 7.6 Working with the data tables
    • Filtering data
    • 7.7 Exporting data
    • Pivot tables, or how to make your tables ‘square’ again
    • 7.8 Logging, storing, and the ‘response’ object
  • 8. Animation and drag-and-drop
    • 8.1 Animation
    • Feedback with blink()
    • Blinking other properties with toggle()
    • Using the animate() function
    • A general approach to animation with RAF()
    • Using icons with the icon() function
    • An animation loop
    • 8.2 Drag-and-drop
    • Drag-and-drop basics
    • Dragging a block inside (on top of) another
    • Drag-and-drop with multiple drop targets
    • 8.3 Putting everything together: A simple game
  • 9. Sound
    • 9.1 Preloading sounds
    • 9.2 Advanced options
  • 10. Working with video
    • 10.1 Subtitles and chapters
    • 10.2 Advanced options
    • 10.3 Supported video options
    • 10.4 Getting the video player
    • 10.5 Showing the same video simultaneously in two blocks
  • 11. Graphics
  • 12. Pivot Tables
  • 13. Synchronous and asynchronous programming
    • 13.1 To be written
  • Example Scripts
    • Corsi Block Tapping Task
    • Random Dot Pattern Recognition
Getting Started with NeuroTask Scripting/