Designing Specifications
Now, we will look at different specs for similar behaviours, and talk about the tradeoffs between them.
We will look at three dimensions for comparing specs:
- How deterministic it is: Does the spec define only a single possible output for a given input, or allow the implementor to choose from a set of legal outputs?
- How declarative it is: Does the spec just characterize what the output should be, or does it explicitly say how to compute the output?
- How strong it is: Does the spec have a small set of legal implementations, or a large set?
Deterministic vs. Underdetermined specs
Recall the two example implementations of find we began with in the previous part:
1 static int findA(int[] a, int val) {
2 for (int i = 0; i < a.length; i++) {
3 if (a[i] == val) return i;
4 }
5 return a.length;
6 }
7
8 static int findB(int[] a, int val) {
9 for (int i = a.length -1 ; i >= 0; i--) {
10 if (a[i] == val) return i;
11 }
12 return -1;
13 }
Here is one possible specification of find:
1 static int find(int[] a, int val)
2 requires: val occurs exactly once in a
3 effects: returns index i such that a[i] = val
This specification is deterministic: when presented with a state satisfying the precondition, the outcome is determined. Both findA and findB satisfy the specification, so if this is the specification on which the clients relied, the two implementations are equivalent and substitutable for one another. (Of course a procedure must have the name demanded by the specification; here we are using different names to allow us to talk about the two versions. To use either, you’d have to change its name to find.)
Here is a slightly different specification:
1 static int find(int[] a, int val)
2 requires: val occurs in a
3 effects: returns index i such that a[i] = val
This specification is not deterministic. Such a specification is often said to be non-deterministic, but this is a bit misleading. Non-deterministic code is code that you expect to sometimes behave one way and sometimes another. This can happen, for example, with concurrency: the scheduler chooses to run threads in different orders depending on conditions outside the program.
But a ‘non-deterministic’ specification doesn’t call for such non-determinism in the code. The behaviour specified is not non-deterministic but under-determined. In this case, the specification doesn’t say which index is returned if val occurs more than once; it simply says that if you look up the entry at the index given by the returned value, you’ll find val.
This specification is again satisfied by both findA and findB, each ‘resolving’ the under-determinedness in its own way. A client of find can’t predict which index will be returned, but should not expect the behaviour to be truly non-deterministic. Of course, the specification is satisfied by a non-deterministic procedure too — for example, one that rather improbably tosses a coin to decide whether to start searching from the top or the bottom of the array. But in almost all cases we’ll encounter, non-determinism in specifications offers a choice that is made by the implementor at implementation time, and not at runtime.
So for this specification, too, the two versions of find are equivalent.
Finally, here’s a specification that distinguishes the two:
1 static int find(int[] a, int val)
2 // effects: returns largest index i such that
3 // a[i] = val, or -1 if no such i
Declarative vs. operational specs
Generally speaking, there are two kinds of specifications:
-
- Operational specifications give a series of steps that the method performs; pseudocode descriptions are operational.
- Declarative specifications don’t give details of intermediate steps. Instead, they just give properties of the final outcome, and how it’s related to the initial state.
Almost always, declarative specifications are preferable. They’re usually shorter, easier to understand, and most importantly, they don’t expose implementation details inadvertently that a client may rely on (and then find no longer hold when the implementation is changed). For example, if we want to allow either implementation of find, we would not want to say in the spec that the method “goes down the array until it finds val,” since aside from being rather vague, this spec suggests that the search proceeds from lower to higher indices and that the lowest will be returned, which perhaps the specifier did not intend.
One reason programmers sometimes lapse into operational specifications is because they’re using the spec comment to explain the implementation for a maintainer. Don’t. Do that using comments within the body of the method, not in the spec comment.
Stronger vs. Weaker Specifications
Suppose you want to substitute one method for another. How do you compare the specifications?
A specification A is stronger than or equal to a specification B if
- A’s precondition is weaker than or equal to B’s
- A’s postcondition is stronger than or equal to B’s, for the states that satisfy B’s precondition.
If this is the case, then an implementation that satisfies A can be used to satisfy B as well.
These two rules embody several ideas. They tell you that you can always weaken the precondition; placing fewer demands on a client will never upset them. And you can always strengthen the post-condition, which means making more promises.
For example, this spec for find:
1 static int find1(int[] a, int val)
2 requires: val occurs exactly once in a
3 effects: returns index i such that a[i] = val
can be replaced in any context by:
1 static int findStronger2(int[] a, int val)
2 requires: val occurs at least once in a
3 effects: returns index i such that a[i] = val
which has a weaker precondition.
This in turn can be replaced by:
1 static int findStronger3(int[] a, int val)
2 requires: val occurs at least once in a
3 effects: returns lowest index i such that a[i] = val
which has a stronger postcondition.
What about this specification:
1 static int find4(int[] a, int val)
2 requires: nothing
3 effects: returns index i such that a[i] = val,
4 or -1 if no such i
Diagramming Specifications
Imagine (very abstractly) the space of all possible Java methods.
Each point in this space represents a method implementation.
Here we’ll diagram findA and findB defined above.
A specification defines a region in the space of all possible implementations.
A given implementation either behaves according to the spec, satisfying the precondition-implies-postcondition contract (it is inside the region), or it does not (outside the region).
<img src=”https://dl.dropboxusercontent.com/u/567187/EECE%20210/Images/Designing%20Specifications/fig1.png”></img>
Both findA and findB satisfy findStronger2, so they are inside the region defined by that spec.
We can imagine clients looking in on this space: the specification acts as a firewall. Implementors have the freedom to move around inside the spec, changing their code without fear of upsetting a client. Clients don’t know which implementation they will get. They must respect the spec, but also have the freedom to change how they’re using the implementation without fear that it will suddenly break.
<img src=”https://dl.dropboxusercontent.com/u/567187/EECE%20210/Images/Designing%20Specifications/fig2.png”></img>
How will similar specifications relate to one another? Suppose we start with specification S1 and use it to create a new specification S2.
If S2 is stronger than S1, how will these specs appear in our diagram?
- Let’s start by strengthening the postcondition. If S2’s postcondition is now stronger than S1’s, S2 is the stronger specification.
Think about what strengthening the postcondition means for implementors: it means they have less freedom, the requirements on their output are stronger. Perhaps they previously satisfied findStronger2 by returning any index i, but now the spec demands the lowest index i. So there are now implementations inside findStronger2 but outside findStronger3.
Could there be implementations inside findStronger3 but outside findStronger2? No. All of those implementations satisfy a stronger postcondition than what findStronger2 demands.
- Think through what happens if we weaken the precondition, which will again make S2 a stronger specification. Implementations will have to handle new inputs that were previously excluded by the spec. If they behaved badly on those inputs before, we wouldn’t have noticed, but now their bad behaviour is exposed.
<img src=”https://dl.dropboxusercontent.com/u/567187/EECE%20210/Images/Designing%20Specifications/fig3.png”></img>
We see that when S2 is stronger than S1, it defines a smaller region in this diagram; a weaker specification defines a larger region.
In our figure, since findB iterates from the end of the array a, it does not satisfy findStronger3 and is outside that region.
A specification S2 that is neither stronger nor weaker than S1 might overlap (such that there exist implementations that satisfy only S1, only S2, and both S1 and S2) or might be disjoint.
Designing Good Specifications
What makes a good method? Designing a method means primarily writing a specification.
About the form of the specification: it should be succinct, clear, and well-structured, so that it’s easy to read.
The content of the specification, however, is harder to prescribe. There are no infallible rules, but there are some useful guidelines.
The specification should be coherent: it shouldn’t have lots of different cases. Long argument lists, deeply nested if-statements, and boolean flags are a sign of trouble.
Consider this specification:
static int minFind(int[] a, int[] b, int val)
effects: returns smallest index in arrays a and b
at which val appears
Is this a well-designed procedure? Probably not: it’s incoherent, since it does two things (finding and minimizing) that are not really related. It would be better to use two separate procedures.
The results of a call should be informative. Consider the specification of a method that puts a value in a map:
1 static V put (Map<K,V> map, K key, V val)
2 requires: val may be null,
3 and map may contain null values
4 effects: inserts (key, val) into the mapping,
5 overriding any existing mapping for key,
6 and returns old value for key, unless none,
7 in which case it returns null
Note that the precondition does not rule out null values so the map can store nulls. But the postcondition uses null as a special return value for a missing key. This means that if null is returned, you can’t tell whether the key was not bound previously, or whether it was in fact bound to null. This is not a very good design, because the return value is useless unless you know for sure that you didn’t insert nulls.
The specification should be strong enough. There’s no point throwing a checked exception for a bad argument but allowing arbitrary mutations, because a client won’t be able to determine what mutations have actually been made. Here’s a specification illustrating this flaw (and also written in an inappropriately operational style):
1 static void addAll(List<T> list1, List<T> list2)
2 effects: adds the elements of list2 to list1,
3 unless it encounters a null element,
4 at which point it throws a NullPointerException
The specification should also be weak enough. Consider this specification for a method that opens a file:
1 static File open(String filename)
2 effects: opens a file named filename
This is a bad specification. It lacks important details: is the file opened for reading or writing? Does it already exist or is it created? And it’s too strong, since there’s no way it can guarantee to open a file. The process in which it runs may lack permission to open a file, or there might be some problem with the file system beyond the control of the program. Instead, the specification should say something much weaker: that it attempts to open a file, and if it succeeds, the file has certain properties.
The specification should use abstract types where possible, giving more freedom to both the client and the implementor. In Java, this often means using an interface type, like Map or Reader, instead of specific implementation types like HashMap or FileReader.
Consider this specification:
1 static ArrayList<T> reverse(ArrayList<T> list)
2 effects: returns a new list
3 which is the reversal of list, i.e.,
4 newList[i] == list[n-i-1] for all 0 <= i < n,
5 where n = list.size()
This forces the client to pass in an ArrayList, and forces the implementor to return an ArrayList, even if there might be alternative List implementations that they would rather use. Since the behaviour of the specification doesn’t depend on anything specific about ArrayList, it would be better to write this spec in terms of the more abstract List<T>.
Precondition or Postcondition?
Another design issue is whether to use a precondition, and if so, whether the method code should attempt to make sure the precondition has been met before proceeding. In fact, the most common use of preconditions is to demand a property precisely because it would be hard or expensive for the method to check it.
As mentioned above, a non-trivial precondition inconveniences clients, because they have to ensure that they don’t call the method in a bad state (that violates the precondition); if they do, there is no predictable way to recover from the error. So users of methods don’t like preconditions. That’s why the Java API classes, for example, invariably specify (as a postcondition) that they throw unchecked exceptions when arguments are inappropriate. This approach makes it easier to find the bug or incorrect assumption in the caller code that led to passing bad arguments.
In general, it’s better to fail fast, as close as possible to the site of the bug, rather than let bad values propagate through a program far from their original cause.
Sometimes, it’s not feasible to check a condition without making a method unacceptably slow, and a precondition is often necessary in this case. If we wanted to implement the find() method using binary search, we would have to require that the array be sorted. Forcing the method to actually check that the array is sorted would defeat the entire purpose of the binary search: to obtain a result in logarithmic and not linear time.
The decision of whether to use a precondition is an engineering judgment. The key factors are the cost of the check (in writing and executing code), and the scope of the method. If it’s only called locally in a class, the precondition can be discharged by carefully checking all the sites that call the method. But if the method is public, and used by other developers, it would be less wise to use a precondition. Instead, like the Java API classes, you should throw an exception.
About access control
We have been using public for almost all of our methods, without really thinking about it. The decision to make a method public or private is actually a decision about the contract of the class.
<p style=”text-align: right; background: #eaeaea; padding: 15px;”> <strong>Additional Reading</strong><br /> <a href=”http://docs.oracle.com/javase/tutorial/java/package/index.html”>Packages</a> in the Java Tutorials.<br /> <a href=”http://docs.oracle.com/javase/tutorial/java/javaOO/accesscontrol.html”>Controlling Access</a> in the Java Tutorials. </p>
Public methods are freely accessible to other parts of the program. Making a method public advertises it as a service that your class is willing to provide. If you make all your methods public — including helper methods that are really meant only for local use within the class — then other parts of the program may come to depend on them, which will make it harder for you to change the internal implementation of the class in the future. Your code won’t be as ready for change.
Making internal helper methods public will also add clutter to the visible interface your class offers. Keeping internal things private makes your class’s public interface smaller and more coherent (meaning that it does one thing and does it well). Your code will be easier to understand.
We will see even stronger reasons to use private when we start to write classes with persistent internal state. Protecting this state will help keep the program safe from bugs.
About Static vs. Instance methods
<p style=”text-align: right; background: #eaeaea; padding: 15px;”> Read about the <a href=”http://www.codeguru.com/java/tij/tij0037.shtml#Heading79”><tt>static</tt> keyword on CodeGuru.</a> </p>
We have also been using static for almost all of our methods, again without much discussion. Static methods are not associated with any particular instance of a class, while instance methods (declared without the static keyword) must be called on a particular object.
Specifications for instance methods are written just the same way as specifications for static methods, but they will often refer to properties of the instance on which they were called.
For example, by now we’re very familiar with this specification:
1 static int find(int[] arr, int val)
2 // requires: val occurs in arr
3 // effects: returns index i such that arr[i] = val
Instead of using an int[], what if we had a class IntArray designed for storing arrays of integers? The IntArray class might provide an instance method with the specification:
1 int find(int val)
2 // requires: val occurs in *this array*
3 // effects: returns index i such that *the value at index i in this array* is v\
4 al
We will have much more to say about specifications for instance methods later.
Summary
A specification acts as a crucial firewall between implementor and client — both between people (or the same person at different times) and between code. Specifications make separate development possible: the client is free to write code that uses a module without seeing its source code, and the implementor is free to write the implementation code without knowing how it will be used.
Declarative specifications are the most useful in practice. Preconditions (which weaken the specification) make life harder for the client, but applied judiciously they are a vital tool in the software designer’s repertoire, allowing the implementor to make necessary assumptions.
As always, our goal is to design specifications that make our software:
- Safe from bugs. Without specifications, even the tiniest change to any part of our program could be the tipped domino that knocks the whole thing over. Well-structured, coherent specifications minimize misunderstandings and maximize our ability to write correct code with the help of static checking, careful reasoning, testing, and code review.
-
Easy to understand. A well-written declarative specification means the client doesn’t have to read or understand the code. You’ve probably never read the code for, say, Python
dict.update, and doing so isn’t nearly as useful to the Python programmer as reading the declarative spec. - Ready for change. An appropriately weak specification gives freedom to the implementor, and an appropriately strong specification gives freedom to the client. We can even change the specs themselves, without having to revisit every place they’re used, as long as we’re only strengthening them: weakening preconditions and strengthening postconditions.