Computer Graphics Through Ray Marching: From Equations to Images
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Computer Graphics Through Ray Marching: From Equations to Images
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Computer Graphics Through Ray Marching: From Equations to Images
7 chapters
Begin
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1. Introduction
2. Lighting: Introduction
3. Lighting: Cast Shadows
4. Lighting: Diffuse
5. Lighting: Indirect
6. BRDF - Diffuse
7. BRDF - Specular