9 “Motif Memory” Developer’s Guide

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9.1 Game Description

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9.2 Design Considerations

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> Deeper Dive: Matching Tones to “Correct” Colors

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> Optional Design Used

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> Game Mechanics (GM): Logic & Rules

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> Game Mechanics (GM): Data Structures

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9.3 Game Layout

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> Background Theme

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> User Interface

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9.4 Gameplay Event Sheet

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> Event #1 “On start of layout”

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> Events #2 To #4 — Gameplay Toggle Management

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> Events #5 To #9 — “Player’s Turn” Management

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> Event #8 — “Player’s Turn” Ends

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> Event #9 — New Game Turn

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> Events #10 To #17 — Supporting Functions

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