9 “Motif Memory” Developer’s Guide
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9.1 Game Description
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9.2 Design Considerations
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> Deeper Dive: Matching Tones to “Correct” Colors
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> Optional Design Used
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> Game Mechanics (GM): Logic & Rules
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> Game Mechanics (GM): Data Structures
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9.3 Game Layout
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> Background Theme
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> User Interface
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9.4 Gameplay Event Sheet
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> Event #1 “On start of layout”
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> Events #2 To #4 — Gameplay Toggle Management
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> Events #5 To #9 — “Player’s Turn” Management
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> Event #8 — “Player’s Turn” Ends
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> Event #9 — New Game Turn
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> Events #10 To #17 — Supporting Functions
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