Inter-Process Communication in Real-Time 3D Applications : First Edition
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Chapter 1 - Protocol Buffers Fundamentals
Chapter 1 - Protocol Buffers Fundamentals
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Schema Definition and Data Types
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Style Guide
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Syntax
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Package
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Import
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Message and Field
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Oneof
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Limitations
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Exercise Example
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How to Access Protobuf Headers, Libraries, and the Compiler
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CMake Setup
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Attribute.proto
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Build and Install the Project
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Summary
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Prerequisites
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Chapter 2 - Modern gRPC Fundamentals
In this chapter
Chapter 1 - Protocol Buffers Fundamentals
Schema Definition and Data Types
Exercise Example
Summary