Inter-Process Communication in Real-Time 3D Applications : First Edition
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Inter-Process Communication in Real-Time 3D Applications is a practical guide to building production-ready IPC systems using gRPC and Protocol Buffers in C++. Aimed at experienced developers in VFX, animation, and games, it covers message design, service architecture, and performance considerations, with examples that use both synchronous RPCs and the modern callback-based asynchronous API.
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