17 Lesson 5: Conflict & Combat Resolution.

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17.1 Game Phase Preparations

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17.2 Game Data Preparations

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17.3 Pre-Combat Management

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> How Command Buttons Work

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17.4 Game Play Transitions

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17.5 RPG Combat Module(s)

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17.6 Comparing your code

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17.7 Single Player with Multiple-Avatars (SPMA)

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> Derelict Hulks™ — Artwork, Inspiration, & Rules

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