1 Lesson 1: The Game Design System™

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1.1 Game Framework Mechanisms

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1.2 Design Considerations

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1.3 Deploy as a CMS, PWA, SWPA, or IGM?

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1.4 FYI: Creating a CMS or PWA Version?

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1.5 “Replayability” — Retaining “Repeat Customers”!

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> Deeper Dive: Solving Poor Replayability

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1.6 Gameplay & Modes

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> Human Reaction Timing

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> FYI Network Infrastructures

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1.7 Part I Summary

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