1 Lesson 1: The Game Design System™
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1.1 Game Framework Mechanisms
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1.2 Design Considerations
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1.3 Deploy as a CMS, PWA, SWPA, or IGM?
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1.4 FYI: Creating a CMS or PWA Version?
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1.5 “Replayability” — Retaining “Repeat Customers”!
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> Deeper Dive: Solving Poor Replayability
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1.6 Gameplay & Modes
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> Human Reaction Timing
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> FYI Network Infrastructures
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1.7 Part I Summary
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