Everyday Unit Testing
Everyday Unit Testing
About the Book
Everyday Unit Testing is about practical techniques and approaches to the things they don't tell you when you start to unit test. From tools to organization, what makes good tests to maintaining them as they grow old, this book touches on the real-life experience of unit testing and TDD.
This book is published incrementally. Every feedback is welcome.
You can contact me on:
Table of Contents
- Thanks
-
Introduction
- Why Another Unit Testing Book?
- Testing Is A Mindset
- A Bit Of History…
-
Testing Economics
- Selling Unit Testing
- The Deceptive Cost of Writing Tests
- The Actual Cost of Tests
- The Real Time Sink
- Unit vs. Integration Tests
- Risk And Reward
- Maintenance Costs
- Triangulation
-
Organization Strategy
- The Stairs
- The Hump
- The Death Spiral Of Slow Tests
- The Mocking Trap
- Reluctant Teams
-
The Tools
- Test Frameworks
- Mocking Frameworks
- Refactoring Tools
- Source Control
- Continuous Integration Tools
- Summary
-
Test Attributes
- Validity
- Readability
- Speed
- Accuracy
- Differentiation
- Maintenance
- Deterministic
- Footprint
- Isolation
- Truthiness
-
Testing Strategy
- Step 1: Understanding the problem.
- Step 2: Designing a solution.
- Step 3: Test categorization
- Step 4: Testability design considerations
- Step 5: Identify design constraints
- Step 6: Prepare existing code
- Step 7: Write the tests.
- Step 8: Review
- Step 9: Knowledge sharing
-
Writing Tests
- Testability and Good Design
- Should We Write That Test?
- What Bug Will It Find?
- Testing error handling and exceptions
- Multiple Asserts: Yea or Nay?
- Anti patterns
-
From Legacy Code To Testable Code
- Improve Understanding
- Improving Accessibility
- Removing dependencies
- Simplification
-
TDD
- Deceptively Simple
- The #1 Benefit of TDD
- Introducing TDD
- Emergent Design
- TDD In Real Life
- Step 2 - Define the acceptance criteria
- Step 3 - Identify the main components that the stories flow through
- Step 4 - Re-prioritize the stories
- Step 5 - Component design decisions
- Step 6 - Interface design decisions
- Step 7 - Write the code
- Step 8 - Integrate continuously
- Step 9 - Complete the story and move to the next
- Conclusion
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