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Category: "Game Development"

Books

  1. Building "Role Playing" Browser Games
    Codeless Game Construction using Construct 2 or Construct 3.
    Stephen Gose

    This expanded chapter from the Construct Starter Kit Collection leads you through "White Labeled" Role Playing Game development. This tutorial uses both Construct3 & Construct2 encoding. It supplies client-side & php "back-end" encoding. These advanced "full-stack" development topics are for anyone interested in RPG "trade-secrets" development.

  2. Building "Collapsing Blocks" Browser Games
    Codeless Game Construction using Construct2 & Construct3
    Stephen Gose

    This is a single chapter from the Construct Starter Kit Collection. This chapter leads you through Collapsing Blocks (aka "Same Game") development. This tutorial has both Construct v3 & v2 encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  3. This book covers aspects of authentication and authorization specific to gaming and esports developers. This includes scaling suggestions, how to handle launch day spikes, and the value of the device grant for devices with limited input capability. It includes code examples as well.

  4. Experiencing the Smart Learning Journey, a pedagogical inquiry
    A PhD thesis investigating how people experience informal learning using augmented reality in urban connected learning cities
    Pen Lister, PhD

    This research investigates smart learning journeys - ad-hoc real world journeys of a series of augmented reality enhanced features with a common theme or topic. Using free mobile apps and a map, this is creative autonomous future-present learning in urban connected learning cities.

  5. Make 2D Games in JavaScript with Phaser
    A step by step guide to building a full featured 2D game
    Thomas Palef

    Playing games is fun, but making your own games is even better. By the end of this book you will have a real game to play with and enough knowledge to build your own games.

  6. #DEVSFROMSPAIN
    Revista semestral de divulgación e investigación sobre el diseño y desarrollo de videojuegos.
    #DevsFromSpain

    Revista sobre diseño y desarrollo de videojuegos para todos los amantes de la industria del videojuego

  7. Making Music & Rhythm Browser Games
    Creating "Audio" Game Mechanics for Phaser.js Gaming Frameworks v3.24+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Audio" game development. This self-contained tutorial has both v3.24+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting with their own bespoke music and rhythm game, artwork, and features.

  8. Let a Billion Videogames Bloom
    No Time To Play book 2
    Felix Pleşoianu

    Five years in the making, No Time To Play book 2 covers the rise of casual, democratized game development between 2015 and 2020, in 30 chapters and 30K words that cover tools, communities, game design and more.

  9. 3D Game and Graphics Programming using UNIGINE
    C++, C#, and CG Artist perspective
    Rohit Gonsalves

    Begin your journey of 3D computer graphics for game programming, VFX development, virtual and mixed reality with C++ and C#. Whether you are discovering Unigine for the first time or refreshing your knowledge about Photo-realistic renderings, this book gives the definitive introduction of how to do it in 3D computer graphics?

  10. Fundamentals of Computer Vision
    A gentle, accessible introduction to foundational concepts in computer vision and computational perception.
    George K

    Have you ever been curious about how your phone unlocks when it sees your face, how a camera can track people and objects in a video, how humans see depth, or how computers can differentiate dogs from cats? This book will start from the basics of image manipulation and build up to cover all of these topics, and more!

  11. Game Developer Salaries in the United Kingdom
    Coolever Life, Senem ANIL, and Ceyda ANIL

    You may be evaluating game development opportunities in the United Kingdom (UK) or planning to work remotely, receiving job offers from the UK, or wondering how much a game developer gets in the UK! This book is for you!

  12. Making RPG Browser Games
    Constructing Role-Playing Game "Content-as-a-Service" (CaaS) for Phaser.js Gaming Frameworks v3.x.x and v2.x.x.
    Stephen Gose

    This expanded chapter, from Phaser Game Starter Kit Collection, leads you through "White Labeled" Role-Playing "Content-as-a-Service" - an innovative approach in "Headless HTML5 Game Design". It provides both front- & back-end encoding. These advanced topics of "full-stack" development is for anyone interested in RPG "trade-secrets" development.

  13. Making Strategy Browser Games
    Creating "Decision Science" Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Strategic" game development. This self-contained tutorial has both v3.24+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting with their own bespoke music and rhythm game, artwork, and features.

  14. Making Dating & Quiz Trivia Browser Games
    Creating "Trivia Quiz" Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Trivia Quizzing" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  15. Making Puzzle Browser Games
    Creating "JigSaw & Slider" Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Jigsaw & Slider" Puzzle game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.