Serious Games Patterns
Last updated on 2013-09-22
About the Book
At the IGSummit september 2013 in Amsterdam various experienced and skillfull trainers, facilitators, agile coaches, design thinkers and innovators got together for two days of joyfull collaboration and celebrate a decade of Innovation Games®.
We are all convinced of the power of serious games and would love to see them become common practice. But how can we accelerate their use in businesses? How can we accelerate serious games adoption?
A lot has already been written and said about using single games. But how do we combine various games into a succesfull sequence? How can you go from an open question to tangible action? Which games can be combined to attack a certain problem? In a session there was a proposal to share our patterns on how we combine various serious games into a complete game session.
This booklet is an attempt to collectively write up our knowledge.
Why would you contribute?
To help the world of work be a more joyfull place so people produce more value for the good of us all.
What is in it for you?
Respect and acknowledgdment for spending your scarce free time on sharing your valuable insights for the good of the community.
- Enjoy yourself.
- The booklet is free.
- The information in this booklet can be used freely without restrictions. We trust you to share our value of referencing to this booklet and it's authors when you use its contents.
- Anyone can contribute.
Want to contribute?
Contact us and we will make you a co-author.
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