More Coding in Delphi
More Coding in Delphi
About the Book
Here is the current Outlline for More Coding in Delphi.
- Six Thoughts on Coding Before We Start
- Writing SOLID Code
- DuckTyping
- Aspect-oriented Programming
- Observer Pattern
- Adapter Pattern
- Decorator Pattern
- Command Pattern
- Factory Pattern
- Multi-Threading and Parallel Programming
- Things Nick Does in Code
- TSmiley
Bundles that include this book
Table of Contents
- Foreword
- Preface
- Acknowledgments
-
Frameworks Used in this Book
- Spring for Delphi Framework
- DuckDuckDelphi
-
Six Thoughts Before We Start
- Thoughts on Encapsulation
- Thoughts on Coupling
- Thoughts on Cohesion
- Thoughts on Command Query Principle
- Thoughts on Postel’s Law
- Thoughts on Composition over Inheritance
- Conclusion
-
Writing SOLID Code
- Introduction
- What SOLID Is
- Single Responsibility Principle
- Open/Closed Principle
- Liskov’s Substitution Principle
- Interface Segregation Principle
- Dependency Inversion Principle
- Conclusion
- Patterns
-
Factory Pattern
- Introduction
- An Informal Look at Factories
- A More Formal Look at Factories
- Factory Method
- Abstract Factory
- Conclusion
-
Observer Pattern
- Introduction
- Baseball Data
- Generic Observer with Spring4D
- Conclusion
-
The Adapter Pattern
- Introduction
- A Simple Example
- A More Practical Example
- Conclusion
-
Decorator Pattern
- Decorator and Interfaces
- Summary
-
Command Pattern
- Introduction
- A Simple Example: An Auto Key Fob
- Undoing Commands
- A Simple Queue of Commands
- Summary
-
Operator Overloading
-
An Example:
TFraction
- Assignments
-
Implicit
vs.Explicit
- Using TFraction
- Conclusion
-
An Example:
-
Multi-Threading and Parallelism
- Introduction
- About These Three Chapters
- What is a Thread?
- Think Differently
- Why Should I Care About Multi-threaded and Parallel Programming?
-
Multi-threading with
TThread
- Introduction
- Descending from TThread
- Thread Termination
- Handling Exceptions in Threads
- TThread Class Methods
- Synchronization
- Abstracting the Notion of Synchronization
- The Perils of Multi-threading
- Conclusion
-
Parallel Programming
- Parallel Programming Library
-
Parallel
For
Loops- Introduction
- Conclusion
-
Aspect-Oriented Programming
- Introduction
- An Illustration
- The Basics:
- A More Useful Example
- AOP in a Single Place
- AOP via Attributes
- Conclusion
-
Component Writing
- Introduction
- TSmiley – A Brief History
- Start from Scratch
- Conclusion
-
Appendix A: Resources
- Source Control
- Patterns
-
Appendix B: Duck Typing
- Introduction
- What is Going on Here?
- Duck Typing with DSharp
- Duck Typing with DuckDuckDelphi
- Duck Typing in the VCL
- Why Use Duck Typing?
- Problems with Duck Typing
- Conclusion
-
Appendix C: Stuff Nick Does When Coding
- Formatting Stuff
- Spacing
- Coding Stuff
- Conclusion
-
Appendix D: Sources Used in Writing This Book
- Books
- Web Links
- Videos
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