Gear Up, 2nd Edition
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Gear Up, 2nd Edition

100+ ways to grow your studio culture

About the Book

Great teams make great games. While process can help or hinder, great games require talent, creativity and teamwork of developers. This book helps them reach their potential by sharing practices that other developers have used to:

•Improve how teams execute on a day-to day basis

•Overcome barriers to becoming great teams

•Facilitate change and engagement through improved coaching and leadership

•Respect and aide the personal growth of developers

•Stream-line iterations

•Guide projects and manage risk

•Raise the quality bar throughout a studio

•Enhance your studio’s environment for developers

Authors Clinton Keith and Grant Shonkwiler have combined decades of game development experience on dozens of shipped games. Now they’ve collaborated with other veterans across the game development industry to bring this collection of advanced practices to you.

The paperback version can be found here.

About the Authors

Clinton Keith
Clinton Keith

Clinton Keith is a Certified Scrum Trainer and agile coach who, over the course of 30 years, has gone from programming avionics for advanced fighter jets and underwater robots to overseeing programming for hit video game titles such as Midtown Madness and Midnight Club. Clint has been a programmer, project director, CTO, and director of product development at several studios. 

Through a series of presentations and his popular blog, Clint introduced the video game industry to Scrum in 2005. He is the author of "Agile Game Development with Scrum" published in May 2010. Since then he has coached and trained at over 100 game studios.   

Grant Shonkwiler
Grant Shonkwiler

Grant Shonkwiler first started making games when he was 12 years old, starting with modding and programming. Since then he has filled many different roles in the game industry; programmer, lead designer, technical producer and producer. His career has taken him from casual games at Megatouch Games, to AAA shooters at id Software and to Epic Games to work on Fortnite. Grant is currently a Production Consultant & Contractor working with all types of teams to create great games! Grant also enjoys building communities within the industry working with the IGDA and the GameDevDrinkup. On the weekends you can find Grant on a Rugby Pitch or jumping out of perfectly good airplanes.

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