Versioning in an Event Sourced System
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Versioning in an Event Sourced System

About the Book

About the Author

Table of Contents

  • Status
    • Goals
    • Feedback
    • Status
  • Why Version?
  • Why can’t I update an event?
    • Immutability
    • Consumers
    • Audit
    • Worms
    • Crime
  • Basic Type Based Versioning
    • Getting Started
    • Define a Version of an Event
    • Double Write
    • But…
  • Weak Schema
    • Mapping
    • Wrapper
    • Overall Considerations
  • Negotiation
    • Atom
    • Move Negotiation Forward
    • How to Translate
    • Use with Structural Data
  • General Versioning Concerns
    • Versioning of Behaviour
    • Changing Semantic Meaning
    • Snapshots
    • Avoid ‘And’
  • Whoops, I Did It Again
    • Accountants Use Pens
    • Types of Compensating Actions
    • How Do I Find What Needs Fixing?
    • More Complex Example
    • But I Really Screwed Up
  • Copy and Replace
    • Simple Copy-Replace
    • Simple>
    • With a System Live
    • Stream Boundaries are Wrong
    • Changing Stream Boundaries on a Running System
  • Cheating
    • Two Aggregates, One Stream
    • One Aggregate, Two Streams
    • Copy-Transform
    • Versioning Bankrupty
  • Internal vs External Models
    • External Integrations
    • Granularity
    • Rate of Change
    • How to Implement
    • Summary
  • Versioning Process Managers
    • Procees Managers
    • Basic Versioning
    • Upcasting State
    • Take Over
    • Warning

Causes Supported

Code Club

https://www.codeclub.org.uk

A nationwide network of volunteer-led after school coding clubs for children aged 9-11.

We create projects for our volunteers to teach at after school coding clubs or at non-school venues such as libraries. The projects we make teach children how to program by showing them how to make computer games, animations and websites. Our volunteers go to their local club for an hour a week and teach one project a week. Each term the students will progress and learn more whilst at the same time using their imaginations and making creative projects. Terms 1 & 2 use Scratch to teach the basics of programming. Term 3 teaches the basics of web development using HTML and CSS. Term 4 teaches Python and so on. We’d like to put a Code Club in every single primary school in the country. There are over 21,000 primary schools in the UK, it’s a big task but we think we can do it!

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